@if (survivor(); as s) {
}
@if (mission(); as m) {
@for (pip of difficultyPips(); track $index) {
}
Mission
@if (killerName(); as kn) {
@if (killerAvatarSrc() && !killerImgError()) {
![]()
}
vs {{ kn }}
}
T+{{ m.tickIndex }}
}
@if (missionState().mission.status === 'active') {
@if (!confirmingAbandon()) {
} @else {
Leave the fog?
}
}
@for (entry of logEntries(); track entry.tickIndex; let i = $index) {
{{ entry.success ? '▶' : '▷' }}{{ entry.logText }}
}